OnlyWhileHere
A session-based, privacy-first web platform for anonymous messages. No persistent profiles, resets after 5 minutes of inactivity.
The Studio
We're 2–3 people who care deeply about the things we build. No shortcuts. No bloat. We ship when it's right — not when it's fast.
Narrative-driven and systems-heavy games for PC and mobile.
Polished iOS & Android products built for real user needs.
High-craft digital experiences that stand above the noise.
2
People
3
Disciplines
∞
Ambition
Work in Progress
A mix of live products, active development, and fun experiments we're exploring as a studio.
A session-based, privacy-first web platform for anonymous messages. No persistent profiles, resets after 5 minutes of inactivity.
A community-driven app for finding, learning, and reading localized folktales on an interactive map.
A fun multiplayer first-person movement shooter featuring intense melee combat mechanics and AI assets.
Devlog
Transparency changes how you work. We decided early that documenting our process — the wins and the failures — would hold us accountable and maybe help someone else too.
We had ten ideas. We picked one. Here's the framework we used to decide what to build first as a studio, and how we avoided the classic indie trap of building something nobody needs.
Every technology choice is a trade-off. We walk through why we chose the tools we did — and which ones we rejected despite the hype.
Get in Touch
Whether you want to collaborate, follow what we're building, or just say hello — we'd love to hear from you.